![]() At the very worst you’ll fill up your grid and lose control for a minute while your ship respawns – you can’t die and the song won’t stop until the fat lady shuts up.The ribbon of road ahead bucks and snarls, blocks and spikes cascading towards me, pulsing and bristling with internal energy. The best part is that the game itself is focused on scores, not survival – it’s impossible to die halfway through your favourite song and have to attempt it all again. Without knowing exactly what’s going on players will glide through gentle build-ups, plunge down through guitar solos and smash awesomely through verses. Of course, a lot of songs don’t fit perfectly into those two categories and so the majority of levels will be filled with arcs and falls that are sympathetic to the melody and in step with the beat. Set up some trance or thrash-metal on the other hand and the level will become a raging downhill waterfall, with bricks flying at you so fast you’d think that you’d just insulted a chav. Load in a small song and the game will be a gentle, relaxed uphill meander with notes of few colours calmly floating by. Songs can be any length, type or speed – and therein lies a fraction of the game’s brilliance as players can decide the complexity, speed and length of the level they want to play. The game then reads these songs and interprets them as game levels.Īudiosurf: has a plethora of modes and graphical effects to keep the music fun. The twist in that is that, unlike games like Guitar Hero that use only pre-set tracklists, Audiosurf lets you automatically scan in any song you have. The twist is that the rollercoaster ride itself, as well as the bricks that fly at you, are all based on music. For every brick that disappears, the player gets points – with hotter colours (red, yellow) being worth more than cold colours (blue, green). Running over a brick collects it in a grid behind the player’s ship and, much like a simplified version of Tetris, blocks will disappear when three or more of the same colour are touching. Players pilot a craft that rides along a rollercoaster track as multi-colour bricks fly towards them. It’s available in the Steam Store.Īudiosurf is best described as a music-based, speed puzzler. Unfortunately, it’s also a little hard to explain, so while I try my best to communicate the soul of the game I suggest you download the free demo to get a little taste of the action. Those people obviously haven’t played an FPS lately – which is a shame, because there are some excellent examples we could point them to.Īudiosurf is a simple game, but one that is beautifully built. Some would argue that the genre is getting tired. Guitar Hero III: Legends of Rock, Rock Band (if you’re outside of Europe) and, naturally, the re-release of Rez on Xbox Live Arcade as Rez HD.Īudiosurf: It's kind of like a race-puzzle hybrid but with great music. True, there have been an awful lot of music games lately. The latter party can step to the side for a second, receive a good hard slap in the face, and then carry on reading.Īudiosurf is not just another music game – it’s the logical extension of all music games, wrapped up and tailored especially for the best of all platforms, the PC. ![]() The former party can skip this introduction and get into the meat of the review. There are the people who’ve played Audiosurf already and who just want to know I think, and there are the people who haven’t played it and are probably going to roll their eyes as soon as they find out it’s “another one of those damn music games.” Right now I’m going to divide the readers into two groups, because I think there are two types of people who are going to be reading this review. Price (as reviewed): $9.95 (via Steam), about £6
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