2/18/2023 0 Comments Yria spellforce 3![]() OnDespawnCreatureGroup ( Creature& in _Creature ) Nothing special here, but is needed quite often. Standard event, when a creature should despawn. OnDespawnCreature ( Creature& in _Creature ) Unlocks the given blueprints from the array. RTSUnlockBlueprints ( string _arrBlueprints ) The names of the resources can be found here: EResource. The dictionary needs to be filled with entries, where the resource as a string is the key, and the value is the number as an int. This function simply gets the main building and then forwards the information of the resources to the function RTSRessourcesToBuilding. For this a main building needs to be present, or else simply nothing happens. RTSRessourcesToSector ( string_stgSector, dictionary_dictRes )Īdds the resources that are in the given dictionary to the main building of the given sector. This is primarily used for testing, and should not be used later. Unlocks all maps, so that one can travel to all. It is primarily used by the big dictionary configurations in the Script/LevelBase_Gameplay. It consists of the map acnronym and the setting number, examples: LC1, FH2, and so on. Gives back the map string of the current map. It equips the teleport stone to the first consumable slot. This event function is called in the skirmish PvP maps, when the first hero was recruited. ![]() OnPvPFirstHero ( Building&in _Building, Creature&in _Creatures ) It adds a handful of items to each player, and also registers the OnPvPFirstHero event. This function is called at the beginning of each Skirmish PvP map. Don't use it in normal content scripting, it's reserved for these dialog functions. Used to print out messages to from specific dialog functions. Primarely used for the LevelBase_Gameplay.as. ![]() Used to print out messages to the debug console. Dont use these, they are used from the Level Base to give out basic version informations. Used for cutscenes and cutscene functions. Use this for functions, that are called via Dialogues from Articy. Lodowiec Fandoms: SpellForce (Video Games) Language: English Words: 42,098 Chapters: 9/9 Comments: 8 Kudos: 52 Hits: 1196 Remember! Suggestions for events are greatly appreciated in the comments and, for those of the Silverscale Lounge reading this, please give feedback to the sluthound that made this possible! Series Welcome, one and all, to hopefully the first of a thrilling trend of the craziest and most deadly arena created! Watch as 48 characters in teams of 4 compete to survive! But how long can they go on without turning on each-other or dying to the many unpredictable events that are scattered about? (Original fic posted here, with pictures too): Knuckles the Echidna/Sonic the Hedgehog.Graphic Depictions Of Violence, Major Character Death.1: December 2020īaskerra_Hellmane Fandoms: Transformers - All Media Types, F-List, DreamKeepers, Helluva Boss (Web Series), Ed Edd n Eddy, Marvel, DCU (Comics), Avatar: The Last Airbender, どうぶつの森 | Animal Crossing Series, League of Legends, Pocket Monsters | Pokemon - All Media Types, SpellForce (Video Games), Subverse - Fandom, Don't Starve (Video Game), Gamera (Movies), Fallout (Video Games), Fallout: New Vegas, Freakazoid (Cartoon), Looney Tunes | Merrie Melodies, The Mentalist, Doctor Who, Dungeons & Dragons (Roleplaying Game), Dracula Untold (2014), Dust: An Elysian Tail, Shantae (Video Games), Zootopia (2016), 悪魔城ドラキュラ | Castlevania Series, Final Fantasy VI, Sonic the Hedgehog - All Media Types, Street Fighter Language: English Words: 5,382 Chapters: 1/1 Kudos: 2 Hits: 16 Despite his desperation to find anyone capable to fight by his side, the presence of Rohen Tahir stirred old emotions and didn't ease his burden as one would hope. While searching for a way to survive and later to defeat Rondar Lacaine, Tahar, previously known as Corporal Tahar of Wolf Guard from Greyfell, let an old acquietance of his join him. Good friends talk to each other in baths.Creator Chose Not To Use Archive Warnings.Angry_softie Fandoms: SpellForce (Video Games), spellforce 3
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